Baldur's Gate 3 arrived and quickly became one of the best games of the year. However, being a title that will go down in history for its immense quality doesn't mean it will be perfect. As evidence, it recently made its way to PlayStation 5, and everything seems to indicate that it's too much for Sony's console. The reason? It has significant problems.
As any PC gamer knows, Baldur's Gate 3 is a demanding game, and that didn't change with its arrival on PlayStation 5. There are parts of the game where it suffers from severe performance issues at certain points in the story.
According to an analysis by Digital Foundry, Act 3 of Baldur's Gate 3 is a real challenge for the PlayStation 5 hardware, just as it was for its PC version. In this part, the RPG's frame rate drops to as low as 20 frames per second, accompanied by constant screen tearing that makes it look very poor.
It's important to note that this situation is present in both Performance Mode (60 fps) and Quality Mode (30 fps) of Baldur's Gate 3 on PlayStation 5. This occurs in both single-player and split-screen modes, so it seems that cooperative play doesn't significantly impact performance.
But why do these problems in Baldur's Gate 3 occur in Act 3? Why don't they appear earlier in the game? It turns out that in this part of the game, the density of characters increases, making it more demanding on the hardware. Thus, a combination of processor bottlenecks and some bugs cause these issues.
In the world of PC gaming, there's always the possibility of obtaining more powerful hardware to avoid these problems. Sadly, in the case of PlayStation 5, this is impossible. Therefore, Baldur's Gate 3 will have these issues unless Larian Studios releases a patch that helps mitigate the performance problems in some way.
And you, are you enjoying Baldur's Gate 3 on PlayStation 5? What do you think of these performance issues? Share your thoughts in the comments.
Baldur's Gate 3 is already available for PC and PlayStation 5.