Metal Gear Solid is a historic project and is responsible for putting Hideo Kojima's name on the global stage. Creating a masterpiece like this is not easy and requires a lot of sacrifice. As evidence, we have a curious request that Hideo Kojima made to his team to save money.
Recently, Hideo Kojima made a post about Metal Gear Solid on the platform formerly known as Twitter. There, he mentioned that it was the first major game for PlayStation to debut worldwide and that it was a turning point for him because it was the first release for which he was responsible for production.
What does this mean? That while in projects like Snatcher, he only had control over game-related matters, with Metal Gear Solid, he had to take care of elements like ensuring that the project was profitable. That's why he asked team members to stop working at night to reduce the monthly electricity bill.
"To reduce the monthly electricity bill, I asked the company to stop working at night. I also launched a drama series in parallel in order to turn a profit as soon as possible, and ported BEMANI in order to stabilize the profit for the fiscal year.," said Hideo Kojima.
MGS1 was a major turning point for me. Not only was it the first major PlayStation game to be released worldwide, but it was also a major change in terms of production. Although I had previously planned, written, designed, and directed the game, my superiors had been responsible… pic.twitter.com/WdgtLvdQTX— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) September 3, 2023
This is undoubtedly a curious measure, especially because it probably had a positive side effect: allowing the developers of Metal Gear Solid to have a better quality of life by being able to rest. Hopefully, other developers would consider doing the same, even if it's just to save electricity.
What do you think of this news? Did you ever imagine that the development of Metal Gear Solid had an anecdote like this? Share your thoughts in the comments.