Reliable sources on social media suggest August could mark a turning point for platform exclusivity. PlayStation seems to be paying close attention to Xbox’s success in reaching wider audiences, and while nothing has been confirmed, there are growing signs that some of its titles could follow a similar path.
Bend Studio stirs speculation with a single emoji
Earlier today, Bend’s official X account posted nothing more than a monocle-face emoji, but that was enough to get the community talking.
Some fans think the studio may be ready to announce a new project. Others are skeptical, pointing to reports of internal setbacks that could have slowed development. The most common theory, though, is that the teaser is connected to Days Gone—not a sequel, but a possible Xbox port.
Among those who reacted to thr post was Windows Central’s Jez Corden. While his response may have been tongue-in-cheek, it drew a reply from another trusted industry source, Tom Henderson—further fueling speculation.
The idea isn’t so far-fetched: the remastered version of Days Gone has already broken PlayStation exclusivity with a PC release, with a peak of 3,706 concurrent players.
A broader shift may already be underway
PlayStation expanding beyond its own consoles has been a topic of discussion for some time now. In late July, Sony posted a job listing seeking a senior leader to develop and execute a multiplatform strategy for PlayStation Studios.
Around the same time, Hermen Hulst, head of PlayStation’s creative division, reaffirmed that PS5 and future consoles would still get early access to first-party titles, but he left the door open to wider releases down the line.
In that context, Days Gone feels like a logical choice. It’s not considered one of PlayStation Studios’ top-tier franchises, but it has a loyal fanbase and a solid foundation. That makes it a relatively low-risk candidate for testing the waters beyond the PlayStation ecosystem without putting one of the company’s flagship properties on the line.