The Nintendo Switch 2 launched successfully, with more powerful hardware that seemed perfect for new third-party games and ports. After seeing the hybrid console’s initial sales performance, many developers want to bring their titles to the system. The problem? They haven’t received development kits from Nintendo yet.
While this situation has sparked debate, industry veterans note that it’s not unusual for Nintendo to take a cautious approach with its hardware distribution.

Developers Want to Port Games to Switch 2 But Lack Dev Kits
Following gamescom 2025, reports emerged about developers’ plans for Switch 2. According to John Linneman and Oliver Mackenzie of Digital Foundry (via VGC), multiple publishers and developers revealed that they still don’t have access to the Switch 2 development kit.
During interviews, these studios expressed a strong desire to launch their games on Nintendo’s new hardware. However, without the necessary kits, they’re unable to begin the process. Some cited Nintendo’s response: the company suggested they release their games on the original Switch instead.
A previous report indicated that two-thirds of major studios and publishers have yet to receive Switch 2 dev kits. Even prior to the console’s release, large teams reportedly struggled to obtain the hardware.
Why Are Switch 2 Dev Kits Limited?
Some speculate that Nintendo might be discouraging development on its new platform, but that doesn’t appear to be the case. Instead, this approach aligns with the company’s long-standing tradition of secrecy and cautious hardware rollout.
Nintendo has historically been selective with distributing development kits, limiting access to teams with proven capability to fully leverage its hardware. This controlled process allows Nintendo to maintain secrecy and quality standards while ramping up third-party support gradually.
Another factor is industry-wide concerns about poor optimization in early console cycles. Several recent consoles have faced criticism for underperforming third-party games in their launch years. By carefully selecting who gets early access, Nintendo may be ensuring that Switch 2 games meet a higher quality bar. Successful cases like Cyberpunk 2077’s Switch 2 port show this approach can pay off.
This gradual distribution strategy also mirrors what happened with the first Switch and previous Nintendo consoles. It’s not about abandoning the new hardware — it’s about ensuring a smooth transition while supporting the original Switch’s massive player base.
The original Switch remains active with an upcoming lineup of releases. Nintendo clearly isn’t cutting its lifecycle short, instead opting for a progressive, controlled hardware rollout.