Former Rockstar Executive Warns AI Piracy Could Bring Grand Theft Auto VI to PC for Free; Unofficial Port Could Hurt Sales
By Ulises Contreras onObbe Vermeij believes Take-Two Interactive and developers will want to release the PC version for Steam and Epic Games Store as soon as possible.

With Grand Theft Auto VI scheduled to hit store shelves on November 19, 2026, the gaming industry is roughly two weeks away from what is widely considered the most anticipated entertainment release of the last 15 years. However, the open-world title is debuting in a complex environment where digital piracy poses an increasingly sophisticated risk.
While GTA VI will launch exclusively on PlayStation 5 and Xbox Series X|S, a PC release has long been assumed to follow, similar to Grand Theft Auto V and Red Dead Redemption 2. However, rapid advancements in artificial intelligence could allow an unofficial PC port to be made, giving players free access to the sandbox title.

Piracy Threatens GTA VI Release with Illegal Ports
Digital piracy remains a long-standing issue across the gaming sector, but recent breakthroughs in generative AI have lowered the barrier to re-engineering complex codebase.
At the same time, the console jailbreak community has gained significant momentum, particularly on PlayStation 5. Hackers recently identified exploits allowing physical PlayStation 2 and PlayStation 3 disc titles to run on current-generation hardware, followed by an app that allowed players to play over 1,000 videogames on PS5.
In response, Sony has deployed rapid software updates to fortify system security. Players will reportedly be required to update their consoles to at least firmware version 14.22.00.00 to launch GTA VI at debut.
Despite Sony’s security measures, there’s something no one can deny: a security breach could allow GTA VI to be pirated both for PS5 and PC.
Speaking in an interview with Rock Paper Shotgun, Obbe Vermeij, former technical director at Rockstar North, explained that advancing AI capabilities could allow bad actors to rebuild the PS5 version as an unofficial PC port.
Vermeij, who served as technical lead on Grand Theft Auto III, San Andreas, and GTA IV, noted that while an AI-translated port would inevitably suffer from several issues, it could be noticeable enough to affect sales.
“It really has changed the world and I think I would be concerned, if I was Rockstar, that somebody would just take the PS5 version and get AI to change it to PC, which won’t be won’t be as good as their effort, but it could still also hurt their sales,” Vermeij noted.
However, rebuilding an unofficial AI-based GTA VI for PC remains a massive undertaking. Vermeij said hackers would require tens of thousands of dollars in tokens and extensive time to create something convincing.

Rockstar Games Owners Know Piracy Is Inevitable But Will It Affect GTA VI?
Despite the immense technical hurdles, Vermeij believes the overwhelming global demand for GTA VI will inevitably motivate unauthorized attempts.
To stop this, Vermeij suggests that Take-Two Interactive and Rockstar Games may be forced to accelerate their official PC launch on platforms like Steam and the Epic Games Store.
While Take-Two Interactive has yet to announce an official PC release date, chief executive officer Strauss Zelnick recently highlighted the platform’s growing importance within the company’s broader business strategy.
Industry analyst Michael Pachter estimates an official PC launch could arrive roughly 7 months after the PS5 and XBOX Series X|S, premiere, while journalist Andy Robinson states that, according to his sources, Rockstar Games plans to expedite the release due to the hardware crisis.
Take-Two is expected to aggressively pursue legal action against unauthorized projects. Vermeij also acknowledged that current AI models still struggle with expansive games. Nevertheless, AI-assisted piracy represents an unprecedented challenge for major publishers.
“What was the case before, is that there’s so much effort in developing the game, that it is not possible to rip it off, and that’s completely changed now. So, yeah, we’re going to have to see in the next couple of years, how that’s going to pan out,” Vermeij concluded.
Addressing the issue during a recent appearance with The Wall Street Journal, Zelnick characterized piracy as a fact of life, confirming that Take-Two will employ a combination of technical and legal countermeasures to safeguard GTA VI ahead of launch.

Do you think the most anticipated video game in history will be pirated? Share your thoughts in the comments below.
For more news on Grand Theft Auto VI, click here.
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