Xbox Game Studios head has bad news: you'll have to wait longer for big games
By Pedro Pérez Cesari onMatt Booty talked about video game development cycles

Video games are wonderful, but there's an issue: making them is complicated and takes a lot of time. While we would like development cycles to become shorter over time, the reality is different, or at least that's what Matt Booty, head of Xbox Game Studios, declares.
According to information from Axios, Matt Booty believes that longer development cycles for high-budget games are here to stay. Thus, the times when the most important studios in the industry could release 3 or more games in a single decade are now in the past.
According to Booty, high-budget games no longer take 3 or 4 years to make. Instead, we are talking about development cycles of up to 6 years.
"I think the industry and fans are a little bit behind the curve in understanding that games aren't two or three-year kind of developments anymore. They're four, five, six years," Booty said.
Video games are becoming more ambitious
According to the Xbox Game Studios executive, this is because games have become increasingly ambitious. Thus, although development tools improve, expectations increase, and that forces games to spend more time in development.
"There are greater expectations. The level of fidelity that we're able to deliver simply increases," he noted. "Games continue to become a more ambitious art form."
What do you think of this news? Do you believe the industry needs to find alternatives to avoid such long development cycles? Let us know in the comments.
Follow this link to see more news related to the world of video games.
Recommended For You
NewsInside the PlayStation PUGA: The DualShock That Packed a Full PS1 and Why Sony Pulled the Plug.
NewsLenovo Unveils Child-Focused Phone Stripped of Social Media, Browsers, and Games; A Device Parents and Educators Have Long Anticipated
NewsPlayers Fight to Save Physical Media, but Sony’s Largest PlayStation Disc Factory Is Already Pivoting Away from Game Production
News
Comentarios
Inicia sesión desde el menú superior para dejar un comentario.
Sé el primero en comentar.